Pages

Monday 10 February 2014

Easy Lith 200 Results.

This is my follow on post explaining what happened and how it was done. Not everything went according to plan, but more about that later.

Being in a fortunate position of owning a second slot processor I decided to set this at 26 degrees for the lith developer. I did not add stop or fix to the other slots but continued to use what was already available in the other slotty, keeping the temperature to 20 degrees. It is just as well I did as one of the papers emulsion became very soft.

I chose high contrast negatives that I had already printed. I looked back through my notes on how long each was exposed for and added one and half times more exposure to see how things worked. I chose to follow the instructions when it came to diluting part A and B at 2X 1+25+1000 mls water. (20 mls of each 40 mls in total in 1000 mls of water). The paper I chose to start with was Kentmere RC because it was the paper originally used with these negatives. All the prints were exposed to white light, no grades were set. I had no idea how they would turn out or what sort of tone would be produced. I used two other varitone RC papers to see which produced the best results with this mix of A and B.

Kentmere paper
This is the original Kentmere print exposed at grade zero and developed as normal.

Kentmere paper
This is the first print out of the easy lith on Kentmere paper. It took over three minutes for it to reach full development. A very faint out line of the picture started to show about 30-40 seconds in. It was difficult to see whether the print had toned or not with the red light on.

Foma 131 paper
Second print was on Foma 131 varitone. This took a full twelve minutes to develop fully and is what I had in mind as a lith look.

Ilford paper
Third print was on Ilford multigrade paper, I pulled the paper early because I thought it may go completely black.

Conclusions:

Not knowing what to expect from this process makes it difficult to be to critical with the results. One of my main mistakes was to treat this like a normal developer, I should have mixed the two parts separately so I could vary the strengths of each part to get a look that was in my opinion more lith like, this may have lead me to make changes to the amount of over exposure as well. The problem I think in these early stages of getting to grips with a new process such as this is there are a lot of variables to take into account. With more practice I suspect I will arrive at something more my taste.

A side affect of using the Lith process has shown up a weakness in what I considered a well vented darkroom. This is the first time I experienced a build up of fumes. Some updating needs to be carried out if I wish to continue printing using lith chemicals. After a bit of thought I feel it should be upgraded regardless!

Over all I am pleased with the outcome, for a first attempt. Others may not, but I would prefer to get as many of the mistakes out of the way now so I can concentrate on producing finer prints in the future.

Link back to first post easy lith 200

Friday 31 January 2014

Easy lith 200 try out.

Easy lith 200
For the best part of a year I have been looking at a couple of bottles of Moesch easy Lith 200. It is there by mistake, having turned up in an order I placed and could not be bothered to send it back. After looking at the instructions again I decided to give it a go. How difficult could it be, after all it does say easy lith!? It is time to put 'easy' to the test.

What the instructions say:

The lith developer comes in two bottles marked A and B. the former has Hydrochinon and the latter Potassium Carbonate.

A and B can be diluted from 1+15 to 1+50 or any combination of the two. For example 1+25 = 40 ml of developer to 1000 ml of water. (20 ml A +20 ml B +1000 ml of water)

You should over expose your prints by 1 to 4 stops. The amount of over exposure and the strength of the developer influences the interaction between the two, e.g. with a small over exposure you should use a stronger developer of say 1 to 15 dilution, with a larger over exposure you should use a weaker developer of say 1 to 50 dilution.

Reaction when you add part A and B together
The image printed is dependent on the paper and exposure used i.e. lots of light plus weaker developer equals longer development time and greater colour.

If you are using variable contrast papers (VC) you should use white light as contrast is controlled by a combination of exposure and development time.

Short exposure equals higher contrast, underdeveloped middle tones and minimal colour.
Long exposure equals softer and colourful high lights.

It does not matter what combination of exposure or dilution you use it can take between four to twelve minutes for the image to appear whether RC or FB paper is being used. When in the developer it is recommended that the print is agitated continuously and that the emulsion side should not come into contact with the surface of the tray as it will damage it.

The water added in this case was at 26 degrees.
as you can see the milkiness disappears
The development time will extend from print to print as oxidation and bi products build up this can be compensated for by adding fresh developer to regenerate the working solution.

You can vary the relationship between part A and B. Different affects will be achieved by doing this. More part A equals more colour and harder prints but runs out of steam more quickly. More part B equals a softer print that appears more quickly relatively speaking and will produce more prints before it is exhausted.

It is suggested that by increasing the temperature of the developer to around 26 to 28 degrees centigrade it will reduce development times by 30 to 40% but by doing this it will soften the gelatin making it easier to damage.

The instructions above are not verbatim as they are translated from German but contain all the most important bits.

Some thing’s to think about before you start:

Oxidized lith developer after 24 hours
I would suggest where possible that if you are going to use the developer at the increased temperature of 26 degrees +, that it is done separately to the stop and fix which would normally be used at 20 degrees. This is really aimed at those of us who mainly use a slot processor for printing. By doing this you decrease the amount of fumes given off making the air more breathable. It also allows you to cool down the paper when it is moved to the stop therefore hardening the gelatin layer decreasing it's susceptibility to damage as you move it from bath to bath.

Collapsible bottle.
I added part A and B together when I mixed it up for the first time which I think was a mistake, it would be a better idea to dilute A and B separately as one exhausts more quickly than the other. The instructions do not state either way as to mixing the pair together.

It also states that the developer oxidizes quickly when used in a tray and that you should only mix enough for the session and when finished throw it all away. I found that if you pour the unused developer into collapsible bottles it will stay fresh for at least 48 hours. A slot processor slows the oxidation down but not to the extent that it will keep over night.


Because this post is getting a bit long my results will be posted separately. 

Results link



Sunday 26 January 2014

Angles of view with different lenses..

The diagram shows angle of view or angle of acceptance.

I have been looking back through my college notes and came across this series of pictures. I used the colour film you find in the pound/ budget shops. I have had no problems with the way the film has performed.




These pictures show how much of the view in front of the lens is depicted at the negative. As the focal length of the lens increases the angle of view reduces but the object size gets bigger. Therefore as you go up the focal range so the depth of field lessens.

View at 35mm

View at 50mm

View at 80mm

View at 135mm and the cold is getting to me.

View at 210mm

Monday 20 January 2014

Ilfords new darkroom paper.

The old Multigrade 4 FB.
Ilford have launched an upgrade to its popular Multigrade 4 FB darkroom papers called Multigrade FB classic suggesting that this is the best light sensitive paper they have produced so far. If you judge it on sales alone and the fact it has sold out you maybe right or they could have simply under estimated it's popularity. It comes in gloss and matt surfaces offering greater sharpness, shorter development times and improved Max D – could this mean less time in the wash? Available at all the usual sizes. The classic paper has a white base tint, neutral image colour, good mid tone range and deep blacks. It has also been made more sensitive to traditional toning techniques but then I didn't find the original that difficult, even with toning developers. As part of the changes a cool tone FB paper has been introduced to complement the warm tone FB papers. This has crisp whites and nicely separated midtones. One of the surprising things about this paper is that Ilford has kept the price of the paper at multigrade 4 FB prices so far.

Technical sheets from Ilford:



Saturday 11 January 2014

Paper flashing, Pre-flash examples.

I had not envisaged writing a second post on this subject so soon, but I thought I should have included some more examples with the first post.

Examples:

All the pictures that appear here have been printed on Kentmere VC RC at grade 0, developed in Ilford Multigrade and pre-flashed at one second increments with the enlarger light box at nearly full height and the lens shut down to F16.


Straight Grade Zero print


This picture is a straight grade zero print. When I took this picture I knew it would be a difficult scene to print.


Pre-flashed for one second

This picture has had a one second pre-flash the difference is quite subtle but you can just make out an increase in tone.


Two second flash

This picture has had a two second pre-flash and looks a bit washed out. The tonal range has increased in comparison to the last picture now making it necessary to add the grade five exposure to bring out the contrast and blacks.

Pre-flash test strip:


Exposure curve and Kentmere test strip
in second intervals


I have combined the pre-flash test strip for the Kentmere paper with the exposure curve to show how the test relates to the curve. Intervals 1 to 4 relate to the numbers on the curve.

Example two:

Grade zero print

This is also a grade zero print, when I took these shots I did not think the negatives would require pre-flashing.


Flashed for one second

This picture has had a one second pre-flash. If you compare the two carefully you can make out the subtle change in the sky which appears darker and the  additional tonal range in the details in the shadows.

Monday 30 December 2013

Local Darkroom.

120 format FP4+ developed in ID11
Printed on Kentmere VC
Develop in Ilford multigrade developer



I received an email from Harman technologies (Ilford products) recently about a new initiative that is to be launched worldwide.



The email was sent because I took part in a survey about darkroom use. It had a large response with fifteen thousand people taking part with over a thousand replies on the first day.


This is a summary of the statistics:
  • 69% shot film weekly
  • 35% did not use a darkroom but were using black and white film.
  • 35% without a darkroom were asked would they like access to a local darkroom 78% of them said yes and of those 32% would like some training.
  • 65% said they had access to darkroom facilities provided by work and community with privately owned being the majority.

A second survey for privately owned darkrooms was done with thirteen hundred responses being received. They were asked if they would be willing to share their darkroom and 56% said yes.

With that encouraging result Harman have set up a new free online community www.localdarkroom.com They have already invited tutors and community/ public darkrooms to list themselves on the site. There is also a section for those that have a private darkroom who are willing to share their private space. You will need to be a member of the community to access any of these services, whether training or darkroom in the local area, as there has to be some sort of vetting when allowing people you do not know into your home. For FAQs and more information visit the web site.

I hope this venture is a success and praise Harman for their initiative. But from experience I note that there can be a big difference between what people say on a form and then taking part.


On a personal note I would have liked to open my darkroom to other enthusiasts but it is not practical at the present time. 

Friday 20 December 2013

Paper Flashing the pre-flash.

High contrast negative
printed normally.
After my last post you maybe wondering if this is going to be saucy, you will have to read on to find out.

Types of flashing:


Paper flashing is divided into two types, 'pre' which is done before the negative is exposed to the paper and 'after' which is known as fogging. This article is going to deal mainly with the former as it is a good way of controlling the contrast of hard to print negatives and adding a finer quality to others. It is also the one I have used most often.


How it works:

The first thing to do is explain how pre flashing works. All photo sensitive papers have a built in inertia to light, this means that the paper has to absorb a certain amount of white light before it starts to tone or show detail. When a paper has been pre flashed and the negative is exposed, all the light shining through produces tone and detail, because of this the amount of exposure needed is reduced, in some cases by 20%. This makes the lower values less likely to black out producing better separation in the shadows. It also affects the other end of tonal scale - the highlights, which receive more light, improving the detail and tone being recorded. With the inertia overcome, all the light passing through the negative is working on producing detail and tone. A consequence of this is a lowering of contrast making a finer balanced print.
Print after pre-flash


When to Flash:

Since flashing is a way of fine tuning contrast, it can be used to produce half grades with fixed or variable contrast papers. You do not have to flash to the maximum but can use it incrementally up to the point of tone. You do not have to flash a whole sheet of paper, it can be helpful where a sky in a scene is over blown to just flash that part of the paper. This is done by Dodging (holding back) with a piece of black card the other section of the paper preventing it from receiving any light. Remember that you should keep the card moving otherwise the final picture will have a black line going across it. Most negatives will not require flashing. If used inappropriately it can produce flat and unnaturally long toned prints. So be selective in your approach.

If you're a split grade printer you should not be afraid of pre flashing the paper as it has no adverse affect on this method, but can aid the production of better photographs.

Equipment:

Your enlarger and a reasonable accurate timer. For those who have the space you can set up a second enlarger just to do flashing or you can use a paper flasher by RH Designs.


How to Flash:
The main thing to note about flashing is the method you use has to be precisely duplicable so you can reproduce predictable results time and time again. One method is to set the enlarger light box at maximum height and close the lens down to minimum aperture (F16) with a timer connected, timing the segments at intervals.

For those who don't have a second enlarger things become a bit of a pain having to move the light box up and down like a yo-yo during the printing process. But there are ways round it. You can batch flash your paper keeping it in a separate box but only produce enough for that printing session. Secondly, find your own method of flashing which is what I have done. I move the light box to a height where the light from the lens covers an area larger than the paper I'm using, which is slightly higher than what I would use for printing (don't forget to make a note of the height for future reference). Set the lens to F8 and then time the segment at tenths of a second. You can increase the timing by closing down the lens. Don't be afraid to experiment to find a method to suit. You can do all this with the negative in the carrier and use a diffuser under the lens that scatters the image enough not to make an impression on the paper, but this can lead to overly long exposure times.

Making a test strip:

Test strip
The method is the same as making a test strip for printing a negative. You need a strip of light sensitive paper and a piece of black card so you can expose sections incrementally. The only difference is you will need to mark the test strip with a pen so you can see how many segments have been exposed before the paper starts to tone. The paper is developed in the normal way. To check the test strip properly it needs to be totally dry to allow for dry down tones that may appear in segments that look clear when wet. You can force drying by using a hair dryer or the microwave. If you use several sorts of paper the test should be done for each and then stick the results to the front of the box for reference. It also means that each new box you purchase will need a test, as each new box is a different batch.


Exposure curve.

This simplified exposure curve shows what happens to photographic paper when introduced to white light. The lower part of the curve marked 1-3 is the area of 'inertia' when exposed for this short period of time and then developed there would be no change in the tone of the paper. When timed to 4 and developed there should  be the first signs of tone 4a. If you then time it to 5 at the top and develop it, it would be maximum black. (also known as D MAX) to add any more time after this point will not make the paper any blacker than black.
Flashing is about giving the paper just enough white light to get it to 3 before you expose the negative to extend the tonal range. Further white light from this point 3 is a different type of white light known as fogging.